Things to Investigate Further in DART 8.24.05
- Check
stereographic capability
No native way to do this. However, an idea might be to have
the AR app run on two computers in parallel with different transformation
offset values if needed. 9.12.05
- Check
how EXE and DCR files run on the PC when developed in DART for MAC
- Check
capability to use QT movies as textures/content
This is possible using the
³VideoActor² container. 9.12.05
- Check
capability to add text as augmented content
While it is not possible to add dynamic
text natively to DARTıs 3D World, 2D images of text may be placed on
polygons as textures, or perhaps, if simple text readouts are needed, a
script-controlled set of readout digits could be programmed to be
activated/deactivated appropriately as for a digital compass heading or
such using digits 0-9. 9.10.05
- Check
capability to add jpegs and other 2D media as augmented content
This appears possible but more
investigation is needed to learn the pipeline. 9.10.05
- Check
if DART can determine when an animation has completed
- Get
further information on using multiple animations within an actor
- Determine
if multiple mega-patterns can be tracked in different transverse planes
for acute orientation/position transformations
Yes, this is possible. The calib file that defines marker
panels utilizes standard 3x3 matrix 3D graphics Affine transformation
calculations to determine each markerıs spatial relationship to one
another. 9.10.05
- Check
if DART can combine AR Toolkit marker (position/orientation) tracking with
VRPN 3DOF orientation tracking